Sherlock looks pretty good for a cocaine addict who never sleeps.Įach of the cases lasts a good few hours, so the episodic format never gets in the way of digging your teeth into each story. As a fan of the original Doyle tales, I greatly appreciated this approach-especially given how the storytelling, characterizations, settings, and incidental references absolutely nailed down the atmosphere of the Sherlock Holmes world. Foreshadowing regarding a gang of terrorists called the Merry Men is sprinkled through the entire game, although there are otherwise no linked elements, aside from brief clips such as one in which Mycroft Holmes shows up to lecture his brother about this insidious gang. Crimes & Punishments lives up to its name with six separate investigations in which Holmes and Watson scrounge through clues to bring villains to justice. Story structure veers away from the single cases featured in previous games in the series. Rigorous detective work and an affinity for the unique Sherlockian atmosphere do everything but put a deerstalker on your head and a magnifying glass in your hand. Sherlock Holmes: Crimes & Punishments takes the series to a new level when it comes to game mechanics, storytelling, and visuals. John Watson have been steadily getting better for a decade now, continually building on top of the Mesozoic point-and-click mechanics and visuals of early releases. The games based on Sir Arthur Conan Doyle's legendary sleuth and his sidekick Dr. Frogwares' Sherlock Holmes franchise has quietly become one of the best names in adventure gaming.
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